Posts by scare

    @Edit by Albus: If you want to criticize the administration, send a ticket.


    what a surprise that they remove this so no one else can read thee truth about how Gameforge deal behind the gates ^^


    In the end, what makes people stay and love the game is new content and stuff to do. Not do the same dungeon for 100th time with different hair color.

    This:!:


    That's why I quit already on this version and also(!) because of the Rip off Akasha's which you can only get through a paywall (Or when you do 3 alt's per day for the whole day just to get 21 akashas which I already did for 2 weeks+ AND I already bought A LOT of them but before the alt thing was a thing. I opened roughly 800 Akashas now and I have all cards (also in Hidden), except the Plastika. It's just a hoax..) The chance of getting this Plastika card and even in hidden + more 5* cards to level this crap shit is just ridiculious, just so no one can get that card in a freaking dungeon crawler(!) where you even progress and play just for yourself. Gameforge made a game really tasty again....


    Bye bye Gameforge you'll definitely not see any money from my side again, especially not for Cash Shop Events like this 50 Akasha bundle for almost 50 bucks where you get 98% crap out of it! 50 akashas? This is nothing...

    One question... this Fashion Item is for the Head-Slot right (because of the Cap Blueprint)?! Kinda silly if you can't combine this with something else on the head, because I'll definitely keep my Devil Horns :evil::!:


    So for what is the 1000x F achievement good for? Because the Title is not good and the Fashion Item quite silly as well when you can't combine it with other Fashion items

    Yes, head-slot. Can't combine the horns with the S+ or F symbols (they go in the same slot). 1000 F achievement isn't good for anything other than fashion (it's just a black/red version of the S+ symbol).

    Yea I was interested in that F Fashion one but not when you can't combine it ;(


    Anyways, I'm at 407 S+ runs I should also start grind that R Square

    After over 800 runs of R Square Episode 1. I want to die.


    uklF1fY.png

    One question... this Fashion Item is for the Head-Slot right (because of the Cap Blueprint)?! Kinda silly if you can't combine this with something else on the head, because I'll definitely keep my Devil Horns :evil::!:


    So for what is the 1000x F achievement good for? Because the Title is not good and the Fashion Item quite silly as well when you can't combine it with other Fashion items

    Sorry, but I can't tell anymore if you are serious or not. I don't understand what you wanna tell me.. makes no sense. Girl I know you can re run dungoens or that in Ruin Fortress are "more" Blood Soulworker bosses which doesn't change anything btw:D


    And no one mentioned a issue so what do you want to say? :/

    It's not "just" a reward for grinding "Missions"?! When you grind these achievements then only when and because you have No missions anymore and nothing else to do. You do it only because of the Achievements Reward and not "by the way" because of Missions?! And what do you mean with "Later in ruin Fortress you'll have blood SoulWorkers as bosses more often" ?

    Hm, okey. So not only Grace city.. because the Ravan-Sunglasses description says someting about Sternhain-Corps so I thought they want me to do that in Grace city only.


    But still... 1000 kills and you only get 1 from the Boss kill means you have to do 1000 runs just for that :sleeping::thumbup:


    Whatever, I've nothing else spectacular to do in the game "Yay"

    Still no information's about the "Ravan-Sunglasses" or the "Alarm Clock-Backpack" ? The descriptions from these Items really tells you nothing helpful and I can't find anywhere else information about this. It's a huge :?:

    i heared to get ravan sunglasses u have to kill 1000 blood soulworkers, im at 220 atm

    Hm, interesting.. but I ask myself now where to get those kills from?! I've 207 but I really don't know how I got that many when only (I've tested all Grace City dungeons) the Rawan himself gives only 1 kill. Nothing else I tried to kill increased the number.. So do you seriously have to kill Rawan 1000 times? :rolleyes: :thumbdown:


    I really hate this system.. why they not make some special Fashion Blueprints as a extremely rare (some more rare than others) drop from the boss itself. And so that you can grind him with what ever level you like even with 55 but now I drop nothing form him anymore. That would makes much more fun and would give me a even more rewarding feeling when I finally drop the unique Fashion Item I want.

    scare ohh thanks bro! coz rapid fire is quick fire and slide step is dodge shot idk i think that's the old version of the skill names? and 1 more thing bro how about those passive skills? ||||||

    I don't have the game in english so I just quickly searched for the Erwin Skill names and the picture is where I had them from :P But you got it:thumbup:.


    For Erwin and his passive skills I can say if you just Maxed out the mentioned active skills and left the rest then you should have enough for almost max out all other passives. They'll not hurt you having them ;)

    Hm, I always called him/the card that way :/


    But Isn't it obvious enough, because there's only The one Big ... Puppet ^^? And also only one card with a Fat Puppet.


    Anyways, your comment should be enough for those who might be confused :P:thumbup:

    scare bro can u be more specific about the name of the skill? and would u mind if u post a screenshot of your skill hotkeys? and the skill routine that u use. sorry for asking too much :) it will help me alot



    I don't want to just post my Build so no one think for themselves about their skills.

    You can put the skills together however You want! In the end, it's almost always the same and personal preference only.


    For an example the Buffs I've in a row but First: is Sprinter, Second: Take Aim. and last the defense buff. Because you need the sprinter always active when possible. And the Defense Buff the least. Sure you can put sprinter on the third place and give the Third Phase Cooldown Reduction for Sprinter but then you always have to activate the other 2 skills first which cost almost your whole SF and you have to take a limo immediately just for/because of your Buffs.


    If you really struggle right now with the skills. Just put the main Skills I've mentioned in my first comment on your first skill bar (1-6) in whatever way you like and then play around with the (same skills) and put them on Phase 2 and 3 however you feel the most comfortable with and which skill you want to give the Damage or cooldown reduction buff. For me as a little side note: I've Sky High and Guided Shot only once in (You don't need to buff that) and Focus shot not in my first Skill bar (because I never start a "fight" with that skill. it's just a cd filler)! But The other 2 should be on your first skill bar just as Sprinter to be immediately available. To open/Start a fight.

    I use this

    Sorry but this is the worst Erwin Build.. a good Erwin does not use Rapid Fire, Gun Combination and Combat Master and does not even have them in the skill loadout! The guy behind these "advanced" skill build videos have no idea how to reach the highest possible dps of the classes. Don't follow that!


    I can only give Erwin players the advice to only max out the following skills:

    -Sky high = Master -> Into the right one = Master

    -Slide Step = Master -> into the right one = Master

    -Take Aim = Master

    -Focus Shot = Master -> Into: Whatever you want! The Darkhole is okay but for Later/endgame I would recommend to swap over to the paralysis one.

    -Guided Shot = Master both ofc

    -Electric Shot = Ofc Master!

    -Sprinter = Master both!! And use it as often as you can in a party (You even get more Points in a party, means easier S+)

    -Hide & Seek = Master (you use the other two buffs more but you will need it later)

    -Soul Launcher = definitely Master!


    The rest of the Active skills are crap!


    Main (damage) skills: Sky high, Soul Launcher (Big Puppet card), Electric Shot and Guided Shot (but not that often)



    Everyone plays and wants to play different so How you place your skills and get the most out of it.. that's your own Job! I can only say that you'll(!) need to change a bit with your main damage skill Soul Launcher if you have big puppet, so you can surely spam this skill when you (and also others!) using Big Puppet!

    I don't mind VIP being pointless. ;)

    Also who cares who has want title?

    Maybe you don't mind if VIP is pointless, but not Gameforge! They brought it, because they want to make money with that as well. And just because "it fits" cause people play more on the weekends make still no sense to bring this -50% EP weekend permament. They would lose money! An event should be an Event and should not become to a standard.


    Oh and btw. there are endgame titles you need because of their effects ;) And what I meant with the achievements (which can and should take a awhile to get) are those strong endgame titles and cosmetics which also should be something more special. With a permantant -50%EP Weekend everyone would run around with those strong/"op" (in our current content) titles in already 1month

    In Bns , whatever you do , you have the choice to stay f2p or go full ham on Trove.
    Here you are kinda " forced " to add some cash if you don't want to struggle on a weap with 25/25 try locked ~

    Than how about we suggest adding those Upgrade-Resets to the Grutin-Shop for..let's say 1000 Grutin-Gold? Since you can farm Grutin-Coins off the random Spawns now it would make the procedure technically f2p but since it's still gonna take days to get those coins, there is enough of an incentive to buy it. Or you just level 3 new characters per week and trade the resets over to your main.


    I don't know the exact chances but I'm used to 100-150€ for a maxed weapon so it doesn't seem too bad from my perspective. I'm just glad you don't need to go past +6 atm for anything, unlike a certain other game I've played where they started to balance the new content around the max-upgrade because some tryhards where complaining, that everything is so easy having maxed gear.

    They should add something like when you successfully upgraded the weapon lets say from 7 to 8 or even from 4 to 5 it resets the count of the failed upgrades, rather completely to 0/25 again or only 10-15 or something


    So, there is a slight chance and a possibility(!) to be really lucky a few times when you are working on +6-9 where it can be really though! So the users have a more "fair" feeling and stay (and pay) longer =).

    Also they removed the possibility to craft the raid set (the one that evolves graveyard set mk to aurite?) from the crafting list.

    That can only means they want to keep Golden CItadel far FAR away for now.. which is really... yeah! I need new content already! A friend already quit for now, because we only grinded the casual raids over and over again only for the 100% completion and eeven the mats we don't really need! There's already nothing you really want to grind atm, except of completing all towns and maybe a few achievements which give a title or something. You can't even grind somewhere specific for the important weapon chips you need in tons for later.. I just realized that they drop more often in low level dungeons .. yea cool but that's nothing for 55.


    The only usefull thing are the casual raid mats (but only if you craft those blueprints for aurith instead of mk3) Otherwise.. there's nothing really and I mean REALLY rare and useful which you need (like super rare stuff like raid unique accessories which are really hard to get not like the current ones which also have a really bad set effect) just something which is harder to get and can easily sell for 10-20mil but No, there are only cheap blueprints which are maybe worth 100k-1.5mil which makes the senseless and same grind over and over again just for a few % to complete something not important even more tedious.


    They should better bring out Golden Citadel as fast as possible!

    I would just make the 50% energy reduction on weekends a permanent thing. I guess doubling energy is the same, so go for that.

    50% energy reduction on weekends a permanent thing? Then having double the EP from VIP, so buying the VIP would be pointless and no one would buy it because of that. And -50% EP on all weekends would be just too much.. everyone would just easily have all the achievements in a few weeks months and that's really too fast. If they bring this -50% EP on 1 or max 2 weekends per month would be okey even once per month would already be enough and double VIP would makes more sense


    The only weekend event I would like is "50% more loot drops from boss kills", especially when Golden citadel and Primal is out. but again.. every single weekend a 50% higher chance of boss drops is also kinda stupid. The majority would not play those important raids anymore in the week and only wait for the weekend event

    I also have the Hidden Grutin Army and the normal one but... why the fuck do you wasted 2 other 5 Star cards just to make that card rank2???? What a waste of 5 Star dupes

    because they're dupes and probably don't need it, so they work on upgrading the one that they do need and are gonna use?

    I think you don't understand how this game works right? Wasting 5Star dupes for a Grutin Army instead of something more usefull you use all the time, like big puppet, especially if the chance of getting a 5 Star is like 0,01% which makes it even more harder to get a big puppet + 5 more 5 Star DUPES(!) but still wasting them for a on and off casual card like Grutin Army is just stupid!

    I also have the Hidden Grutin Army and the normal one but... why the fuck do you wasted 2 other 5 Star cards just to make that card rank2???? What a waste of 5 Star dupes